Da das Forum Medientechnik einen disziplinübergreifenden Austausch anregen möchte, sind die möglichen Themenfelder ganz bewusst sehr breit gefächert. Eingereichte Beiträge sollen sich mindestens einem der folgenden Schwerpunkte zuordnen lassen:
High Dynamic Range Video Production, PostProduction and Technologies
- 360° Video Production, PostProduction and Technologies
- Cloud based Video Productions
- Augmented Reality TV Productions
- Visual Effects for Realtime Rendering Engines
- PostProduction for Film and TV
- 3D-Animation for Film and TV
Innovative Audio – New Applications for Music, Sound Design and Sonic Interaction
- Sound and Music Computing
- Semantic Audio
- Game-Audio and Sound Design
- Auditory Displays and Sonification
- Sonic Interaction
- Product Sounddesign
- Sonic Architecture
- Sound Spatialisation
Mobile
- Web & Native Development
- Frameworks / Cross Plattform Development
- Mobile HCI & Design
- Mobile Trust, Privacy & Security
- Mobile Art & Entertainment
- Mobile Learning
- Location Technology / Context Based Services
- Mobile Office (BYOD, Deployment, …)
- Augmented / Mixed Reality
Digital Media Experience
- Game Design
- Social and Serious Games
- Game Based Learning
- Interactive Storytelling
- User Interface Concepts
- Information Design
- Experience Design
- Usability and Gender&Diversity
Interactive Visualization and Data Analysis
- Information Visualization
- Infographics
- Visual Analytics
- Data Journalism
- Data Visualization
- Interactive Visual Interfaces for Data Analysis
- Natural User Interfaces for Visualization
- Cognition and Perception in Visualization
- Visualization of Sensor Data
- Evaluation of Visual Interfaces
- Visualization for Open (Government) Data
- Visualization for IT Security
Multimedia Modelling and Retrieval
- Content-based Retrieval
- Multimedia Signal Processing
- Image, Audio and Video Retrieval
- Social Meda Retrieval
- Multimodal Retrieval
- Retrieval in unconventional data
Digital Archives and Cultural Heritage
- Long Term Digital Archives
- Applications and tools for Content Based Audio and Video Retrieval
- 2D/3D Acquisition of Cultural Heritage
- Analysis of 2D/3D Cultural Heritage Data
- Representation of 2D/3D Cultural Heritage Data
- Intelligent tools for digital reconstruction of Cultural Heritage
Ambient Assisted Living and Digital Healthcare
- AAL Case Studies and Platforms
- (Mobile) Interaction Concepts for Elderly People
- Social Network and ICT for Elderly People
- Media Assisted Activity, Training and Feedback for Prevention and Rehabilitation
- Home Monitoring and Tele Care
- Wearables and Body Worn Sensors for Healthcare Applications
- Activity Recognition and Context-Aware Systems for Healthcare
Research-based Content Development and Production
- Content Development
- Transmedia Storytelling
- Trimedia Production
- 2nd Screen Applications
Technology-based business models
- Crossmedia Management
- Digital Business Management
- Enterprise 2.0
- Semantic Web, Linked Data
- Crowd Funding, Crowd Sourcing
- Data Economics
- Information Systems
New Forms of Media Use and its Analysis
- Second Screen
- Participatory Culture
- Mobile Media Use
- Social Media Monitoring
- Big Data Analytics
- Knowledge Discovery